![]() If the player is successful, the other teams die, and hear the captured flag sound.Īll players join a single team and race to capture their flag. On other maps (Such as LouMan's Home Sweet Home), the goal is to find a predefined flag and hold it for a preset amount of time. Often this game type is used for races or obstacle courses. One objective of Hold the Flag is to be the first to reach a destination, usually a base, and capture a flag. If one team is forced out of the hill, either by explosion or by simply exiting, the counter is reset.įor info on how to run the plugin, see Koth. If someone enters the hill while another team occupies it the counter is paused. Team Killing is generally not allowed, and always results in losing a point. The teams available to play on depend on server settings. Players can join any of the four teams, or play as a rogue. Often, the hill is raised, and marked in one way or another. Once the counter reaches the time-limit, the player or team wins, and all other teams die and hear the flag-capture sound. When a player enters the hill, and is the only player or team in the hill, a counter starts. The objective of King of the Hill is to be the only tank or team in a defined Hill for a predefined time-limit. Other game types can be created by using plug-ins. Hunters are not generally not allowed to teamkill, and team killing always results in losing a point. How the rabbit is chosen depends on server settings, but it can either be random, by score, or by killer. Players join as hunters, a special team that exists only in Rabbit Hunt. Once a player kills the rabbit, they themselves become a rabbit, and now try to kill the hunters without themselves being killed. ![]() The main objective of a Rabbit Hunt is to kill the white tank, or the rabbit. Flag-running, or capturing your own flag by bringing it to another team's base, is also generally frowned upon. ![]() Players usually spawn on their bases upon joining, and after their flag is captured. Often, CTF is played between 2 or 4 teams, although the occasional 3 team CTF does arise. The main objective of a Capture the Flag game is to steal an opposing team's flag and bring it back to your base, while protecting your own flag at the same time. However, unlike TFFA, in OFFA it is truly a free-for-all: there are no teams. In this version of FFA, players can join as one of the four team colors, or as a rogue. A team scoreboard shows up showing the collective score of all the teams. Rogues are by themselves, and have no teammates. Players on the same color team can work together, Team Killing is generally not allowed, and always results in losing a point. In this version of FFA, players can join one of the four teams, or play as a rogue. Free For All is often abbreviated to FFA. The object of a Free For All is to gain the most points for yourself.
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